![]() ![]() You will earn five Auto Battle points per successful manual battle and can store up to 20 points.Īs mentioned previously, each squad is appointed a Comamnder, Assistant Commander and Squad member. You will still need to fight manual battles to have enough Auto Battle points to continue using it once all your Auto Battle Points are gone. Retreating in Shadow Dungeons however results in your spawning outside that area.Īuto-Battle: If you have used an Auto-Battle License then you can choose to allow a battle to happen automatically. Retreat: Withdraw from a battle, though there are still penalties you will be able to live to fight again usually without having moved. Skip Turn (~): End your current turn saving your existing Action Power for the next turn: the enemy will have their turns. When an attack is made, the camera will move to show more realistic angles of the attack. At first mercenaries are only able to learn two magic skills through the use of 'Skill Books', however as they advance in upgrades the amount of skills they can learn increases to a maximum of five.Ĭamera Effects (Z): This toggles the Camera Effects. Magic (Q,W,E,R,T): Uses a mercenary's Magic Skill. Using this command allows another mercenary to act if they have enough Action Power to do so. ![]() Wait (F): The selected mercenary will standby without making any action for the current turn however this reduces the number of active turns without allowing another mercenary to act as with the Guard command.ĭefense (G): Tries to reduce damage by defending against the enemies attack during the enemy force's next turn. Move (D): Changes the location of selected mercenary in the Battle Formation. Search (S): Search a dead enemy's body for items. Attack (A): Attacks an enemy with a basic attack. ![]()
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